AI Insights · Timothy · June 2025
Top Superhero Games Performance in Europe, Q2 2025
Explore the performance trends of the top superhero games in Europe during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower data.
In the second quarter of 2025, the superhero gaming landscape in Europe showcased intriguing trends across the top five games on a unified platform. Data from Sensor Tower provides insights into the performance of these popular titles.
DC: Dark Legion™ by FunPlus International AG experienced a notable decline in weekly revenue, starting at approximately $503.8K and ending at $266.8K by the end of June. Weekly downloads also decreased, from 88.6K at the start of the quarter to 25.9K. However, active users saw a resurgence in mid-June, climbing from 61.3K in May to around 86.1K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had fluctuating revenue, peaking at $842.2K in late April, with downloads ranging between 7K and 18.7K. Active users decreased steadily from 372K to 263.9K over the quarter.
Marvel Contest of Champions by Kabam Games, Inc. saw a steady increase in revenue, reaching $390.4K in late June. Downloads peaked at 44.6K in mid-April, while active users remained stable, finishing the quarter at around 230.5K.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had relatively stable revenue, around $145.7K at the end of June. Downloads decreased from 26.2K to 10.2K, while active users saw a gradual decline, ending at 73.2K.
Finally, Invincible: Guarding the Globe by Ubisoft showed a decrease in revenue from $112.7K to $68.6K. Downloads dropped significantly from 14K to 2.8K, although active users remained fairly consistent, averaging around 52.2K towards the quarter's end.
These insights into the superhero gaming market highlight the dynamic nature of app performance. For more detailed analytics, visit Sensor Tower.